

Teams bet very conservatively (or very poorly), so there was never a team that bet a giant stack of chips and won a payout of an even bigger stack of chips. That wasn't the case in this game at all. Usually when I play this game, people bet aggressively, and I have a problem with running out of poker chips when people win big. That principle seemed to play out well in our session, and I didn't have to use the egg timer to keep things moving. Everybody is working on an answer at the same time, and everybody is deciding what to bet on and how much at the same time. There are no turn-based mechanics in W&W, and there should be very little down-time for anyone in the course of a game. I should mention that one of the guiding principles of North Star Games is that they try to design games so that everybody is playing all the time. If the smallest of all five guesses is correct, then it pays 4:1. If the median answer among the guesses turned out to be correct, then it pays 2:1.

The payout depends on how much of an outlier the right answer is. Teams bet poker chips on the answer they believe is closest without going over. The answers are arranged from least to greatest on a betting mat. For example, one question asked, "In what year were women first admitted to the United States service academies?" Each team writes down an answer. In each round, a trivia question is asked whose answer is a number (such as a year, a measurement, or an amount of money). The premise of the game is that there are seven rounds. We had a pretty good age range in our group, so questions about the Rolling Stones and Buddy Holly actually got some nods of recognition. (The rules suggest seven smaller teams, but our game worked out fine with five.) The great thing about the game is that you don't have to know trivia you just need to recognize the right answer when you see it. In our case, we had twenty people, who divided themselves into five teams of four. W&W is a terrific party game for a large group. With a group of twenty generally smart but not avid game-playing people, my immediate thought was to run Wits and Wagers(designer Dominic Crapuchettes, publisher North Star Games). My team lead asked for game ideas, and I volunteered to be the game host for the event. Today we had a pot luck luncheon at work, a sort of celebration of the end of the fiscal year - or at least, just an excuse to blow off some steam on a Friday.
